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[whatwg] "canvas" tag and animations ?

From: Sjoerd Visscher <sjoerd@w3future.com>
Date: Wed, 15 Jun 2005 21:49:33 +0200
Message-ID: <42B0864D.8070202@w3future.com>
Dean Edwards wrote:
> Charles Iliya Krempeaux wrote:
> 
>> To be honest, the think the idea of "drawing transactions" is better. 
>> Here are the reasons:
>>
>> #1: It makes it so, if the develop wants it, that they can have things
>> that are "drawn" show up immediately.  (I.e., they aren't forced to
>> use "double buffering" [or whatever].)
>>
>> #2: It makes it so you could have "long lasting" scripts execute.
>>
>> #3: It makes it so Java and C++ interfacing will work the same. (I.e., 
>> you don't have to give C++ and Java an API to effectively do
>> "drawing transactions" without also giving this API to JavaScript.)
>>
>> So +1 for "drawing transactions" :-)
>>
> 
> +1
> 
> I'd hate to see them implied by script blocks though. That way lies 
> madness. ;-)
> 
> -dean
> 
> 

I'm just describing how it is currently implemented in Firefox. And how 
DHTML rendering has been implemented for years. I don't think that will 
change, and so canvas has to play with the same rules.

-- 
Sjoerd Visscher
http://w3future.com/weblog/
Received on Wednesday, 15 June 2005 12:49:33 UTC

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