- From: Dimitri Glazkov <dimitri.glazkov@gmail.com>
- Date: Wed, 20 Apr 2005 17:40:11 -0500
Oh yeah, I agree on programmable image being quite useful. The question is why only limit the capability to a special CANVAS element (whose semantics are questionable), when any block-level element could have this ability. The thing is, programmable image is with almost 100% certainty will be a presentational graphic. And presentational graphic has no place in markup. Therefore, if you utilize rendering context to create a dynamic image, you won't necessarily be doing it inside of an IMG (or CANVAS) element -- the dynamic image will be a presentational graphic for the content, expressed in markup. Take your example with eyes and hair, for instance. This is the markup that I would expect seeing instead of a canvas element (I am improvising here): <span class="photorobot"> <span class="hairColor">green</span> <span class="eyeColor">yellow</span> <span class="mouthType">puckered</span> </span> Then the behavior would be attached to span.photorobot to create a canvas and draw a mug shot. Oddly enough, I just wrote about this whole graphics and markup thing this weekend: http://glazkov.com/blog/archive/2005/04/18/430.aspx :DG< On 4/20/05, Dean Edwards <dean at edwards.name> wrote: > dolphinling wrote: > > +1 > > > > > > I would ask what semantics canvas has. ol means the content is an > > ordered list, em means the content is emphasized, span and div mean the > > content is different, but in a way not associated with any element. Even > > img and object mean the content is external, (usually) with non-html > > semantics. > > > > At best I can see canvas being equivelant to img and object, but without > > the use case of the content being external. But even so, they come with > > default semantics (the image or whatever else is being represented in > > them) whereas canvas doesn't, it has to be scripted in. > > > > So am I missing something here? What semantics does canvas have? > > > > I see the CANVAS element as analogous to the IMG element. It has similar > content (it's ultimately an image) but that content is defined > differently (using script). > > I can certainly see the advantage of having a programmable image. One > use may be for generating avatars. It would be easier to combine skin > tone, hair colour, eyes etc programmatically than have thousands of > images sitting on the server. > > I agree that it may be open to abuse but I've never been convinced that > this is a good reason to disallow anything. > > -dean > >
Received on Wednesday, 20 April 2005 15:40:11 UTC