- From: Daniel Davis <ddavis@w3.org>
- Date: Sat, 14 Mar 2015 01:52:36 +0900
- To: public-webtiming@w3.org
Thanks for sharing the demo video Njål - it makes the use case very clear. I particularly like the use of HTML5 variable playback rate to give a smooth adjustment. Good idea. Daniel On 11/03/15 18:19, W3C Community Development Team wrote: > Hi All, > > In order to demonstrate multi-device timing, we create demonstrations from time > to time. You might have seen the Carnival video posted earlier, which > demonstrated video synchronization of on demand content. > > As a second demonstration, we've looked into live audio. People are used to FM > radios, which allow them to turn on as many radios they like. By nature, they > are synchronized, and having the radio on in both the kitchen and living room is > perfectly normal. Web based radios on the other tend to be all over the place, > with several seconds difference. While some systems exist to do synchronized > playback of on demand content (e.g. Sonos), we have had a look at live, web > based playback. We created a small proxy server to timestamp the data, allowing > clients to receive a normal Ogg Vorbis audio stream with a known start time. > Below is a recording. > > https://www.youtube.com/watch?v=UpC-8UC7Gws > > If you want more information about any of these demonstrations, don't hesitate > to ask. > > Njål > > > > ---------- > > This post sent on Multi-device Timing Community Group > > > > '' > > https://www.w3.org/community/webtiming/2015/03/11/35/ > > > > Learn more about the Multi-device Timing Community Group: > > https://www.w3.org/community/webtiming > > >
Received on Friday, 13 March 2015 16:53:11 UTC