- From: Cullen Jennings <fluffy@iii.ca>
- Date: Thu, 28 Jun 2012 09:41:19 -0700
- To: bugzilla@jessica.w3.org
- Cc: public-webrtc@w3.org
I'd rather not use the bug tracker for dissection of large open issues. On Jun 26, 2012, at 1:54 , bugzilla@jessica.w3.org wrote: > https://www.w3.org/Bugs/Public/show_bug.cgi?id=17596 > > Summary: Can we have an method fast peerconnection > reconstruction? > Product: WebRTC Working Group > Version: unspecified > Platform: PC > OS/Version: Windows NT > Status: NEW > Severity: normal > Priority: P2 > Component: WebRTC API > AssignedTo: public-webrtc@w3.org > ReportedBy: eric.sun@huawei.com > CC: public-webrtc@w3.org > > > During multi-parties conference call, we may setup peerconnection with > multi-parties. For example, we may have 8 parties in CC. > > If our web page is refreshed, peerconnections with 8 parties will be > reconstructed, and ICE candidates will be collected once more and ICE check > will be carried out once more, it greatly reduce the user expericence due to > long time restoration. > > So I suggest that can we have a mechanism for ICE storing in server, to let the > ICE store in server and when web page refresh or communication drop, JS will > fetch the "checked" ICE candidates from server, which will enable fast > restoration. > > For example, we can add some parameter in IceCandidateCallback or some else, to > let web app store the ICE candidates for fast restoration, it is optional, web > app may choose implement it or not. > > This is just an initial consideration, comments are welcome > > -- > Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email > ------- You are receiving this mail because: ------- > You are on the CC list for the bug. > You are the assignee for the bug. >
Received on Thursday, 28 June 2012 17:59:44 UTC