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[Bug 17596] New: Can we have an method fast peerconnection reconstruction?

From: <bugzilla@jessica.w3.org>
Date: Tue, 26 Jun 2012 08:54:40 +0000
To: public-webrtc@w3.org
Message-ID: <bug-17596-4991@http.www.w3.org/Bugs/Public/>

           Summary: Can we have an method fast  peerconnection
           Product: WebRTC Working Group
           Version: unspecified
          Platform: PC
        OS/Version: Windows NT
            Status: NEW
          Severity: normal
          Priority: P2
         Component: WebRTC API
        AssignedTo: public-webrtc@w3.org
        ReportedBy: eric.sun@huawei.com
                CC: public-webrtc@w3.org

During multi-parties conference call, we may setup peerconnection with
multi-parties. For example, we may have 8 parties  in CC.

If our web page is refreshed, peerconnections with 8 parties will be
reconstructed, and ICE candidates will be collected once more and ICE check
will be carried out once more, it greatly reduce the user expericence due to
long time restoration.

So I suggest that can we have a mechanism for ICE storing in server, to let the
ICE store in server and when web page refresh or communication drop, JS will
fetch the "checked" ICE candidates from server, which will enable fast

For example, we can add some parameter in IceCandidateCallback or some else, to
let web app store the ICE candidates for fast restoration, it is optional, web
app may choose implement it or not.

This is just an initial consideration, comments are welcome

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Received on Tuesday, 26 June 2012 08:54:49 UTC

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