AR & Declarative 3D for the Web Community Groups (was Re: [AR Standards Discussion] Getting started with the W3C AR Community Group)

[I leave the very wide distribution for this (sort of) announcement, but
please be careful with responses]

Hi,

Let me point out that our Community Group on "Declarative 3D for the
Web" has been set up for a while and is now also public (we originally
targeted an Incubator Group but then waited for the CGs to finally go
public).

http://www.w3.org/community/declarative3d/

The aim is to extend HTML-5 such that we can include interactive 3D
graphics directly into the HTML document. We want to integrate as close
as possible to the existing Web standards, thus making it possible for
Web developers and users to easily and quickly make use of this
technology. This includes reusing the DOM for the scene graph, JS for
scripting, CSS for appearance, DOM events for input, etc.

Our XML3D (xml3d.org) and X3DOM (x3dom.org) by Fraunhofer IGD are
prototypes of what we have in mind. Both approaches will likely be
merged into a joint proposal (we actually have a common German project
to do so).

We had an unofficial kick-off at the Web3D conference in Paris a few
weeks ago and held a BOF at Siggraph, both with very good attandance.
Interestingly, Khronos (through Neil Trevett himself) was at both
meetings and will join and participate in the activities. We also had
someone from the Mozilla graphics team highly interested in setting up
some declarative layer for interactive 3D well above WebGL.

In separate projects we and the Fraunhofer team are using this already
also for AR applications. There is potential for some very obvious
synergy between the two groups for making AR work in the browser.

	Philipp

Am 20.08.2011 11:02, schrieb Thomas Wrobel:
> Id just point out, if you are focusing on Web-based AR, that thats an
> AR browser implementation solution - so you shouldn't also cover the
> standard for the data itself, as they are two very different things*.
> 
> (Just as HTML specification specifies how html code should be
> displayed - it doesn't say what languages and technology's the browser
> should use to do that. Browsers can thus be coded in many languages,
> and use all sorts of techniques to display the same results. AR
> browsers should be the exact same).
> 
> The discussion of the data standard and code to display that standard
> are thus two separate discussions, and the goal should be quite
> explicit on which it aims to do.
> 
> [/2 cents]
> 
> -Thomas
> 
> * with the possibly exception of the 3D format, as web-based tech
> would limit that to certain types, while non web based browsers could
> support anything. Thus the non-ones should conform to the web standard
> 3D anyway. (which I think was more heavily towards being X3D - which
> as long as it serialises nicely I see no downside to using in any
> scenario)
> 
> ~~~~~~
> Reviews of anything, by anyone;
> www.rateoholic.co.uk
> Please try out my new site and give feedback :)
> 
> 
> 
> On 20 August 2011 04:43, Rob Manson <roBman@mob-labs.com> wrote:
>> Hi all,
>>
>> the W3C AR Community Group has been established and is now open for
>> people to join.  Great work on proposing the group Ya Knygar.
>>
>> Now I think it would be good to make some clear plans about what the
>> goals of the group are and what the scope of our activities are.
>>
>> From my perspective this would simply be:
>>
>>        "The development of a Web Standards based model
>>        for Augmented Reality"
>>
>> If you have a proposal for an alternate goal/scope then please submit it
>> and we can run a poll to select what the group runs with.
>>
>> Also, I don't think this group is going to work if we just automatically
>> make everyone who joins a co-chair 8)  At the moment everyone who has
>> signed up has been made chair.  I'd rather see us first establish the
>> goals for the group, then run a poll to decide how the group will be
>> managed and who the chair/s are.  We don't need to be too formal...but a
>> little structure would be good I think.
>>
>> We will also need to clearly define how this groups is different from
>> the existing AR related groups that have formed already.  I think the
>> goal I've proposed above does that (e.g. focus solely on Web Based
>> AR) ...but more discussion is obviously required.
>>
>> So, please join the group and get involved in this important discussion.
>>
>>        http://www.w3.org/community/ar/
>>
>> There's a lot happening and a lot of APIs that will directly impact the
>> future of a Web Based AR are being defined right now. So now is the
>> perfect time to get this up and running.
>>
>> roBman
>>
>> PS: I've cc'd all the related groups I'm involved in to encourage anyone
>> with a stake in related technologies and APIs to join this group.
>>
>> PPS: I've also cc'd in the W3C Community people as I think this
>> discussion is as much about Community Group process as it is about the
>> content of our group.
>>
>>
>>
>> _______________________________________________
>> Discussion mailing list
>> Discussion@arstandards.org
>> http://arstandards.org/mailman/listinfo/discussion
>>
> _______________________________________________
> Discussion mailing list
> Discussion@arstandards.org
> http://arstandards.org/mailman/listinfo/discussion


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Received on Saturday, 20 August 2011 14:37:04 UTC