- From: Brad Isbell via GitHub <sysbot+gh@w3.org>
- Date: Fri, 22 Nov 2024 07:52:08 +0000
- To: public-webrtc-logs@w3.org
This isn't a spec issue. The issue is implementation, so I imagine this issue will be closed. But, I want to leave some information and links for you. At least under Chrome, the maximum channel count has been hardcoded to `2`. This artificial limitation has been preventing multichannel audio capture since `getUserMedia()` was first implemented. https://issues.chromium.org/u/1/issues/40403559 https://github.com/chromium/chromium/blob/bc389d32ba642e171682a4af1604e1f34e27a1cc/media/audio/win/audio_low_latency_input_win.cc#L323 You might also find this issue related to bit depth interesting, as the changes needed to support multiple audio channels are basically the same as what's needed to modify for IEEE_FLOAT support. https://issues.chromium.org/u/1/issues/354625679 -- GitHub Notification of comment by bradisbell Please view or discuss this issue at https://github.com/w3c/mediacapture-main/issues/1021#issuecomment-2493093628 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Friday, 22 November 2024 07:52:09 UTC