- From: Philipel-WebRTC via GitHub <sysbot+gh@w3.org>
- Date: Mon, 09 Oct 2023 09:28:27 +0000
- To: public-webrtc-logs@w3.org
I have read this proposal, and I can't quite understand how it is suppose to work. AFAICT the goal is to allow negotiation of custom codecs, but we still only allow standardized packetizers to be (ab)used. This part of the spec: ``` It is up to the transform to ensure that all data and metadata conforms to the format required by the packetizer; the sender may drop frames that do not conform. ``` seems extremely complex. The user needs to know the lowest possible detail of how the packetizers work, know which bits specifically they are allowed to touch or not touch for each codec, and AFAICT it would also be borderline impossible to debug if a packetizer decided to drop the frame for you. Would something like this work instead? ``` customCodec = { // Type is an enum of {"VP8", "VP9", "H264", "custom"} type: “custom”, // postfixName only has an effect when the type is "custom". Setting the postfixName // to "VP8" would make the codec show up as "custom-VP8" in the SDP. postfixName: "VP8", clockRate: 90000 }; ``` When `custom` is selected as type the packetization format is _implied_ to be raw. Now when a sender and receiver needs to negotiate a codec they can do string matching on the codec names, and assuming they are aware of how the bits are being transformed, then they know everything about the codec and the format. -- GitHub Notification of comment by Philipel-WebRTC Please view or discuss this issue at https://github.com/w3c/webrtc-encoded-transform/pull/186#issuecomment-1752640508 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Monday, 9 October 2023 09:28:29 UTC