- From: Manu Sporny <msporny@digitalbazaar.com>
- Date: Fri, 12 Dec 2014 11:11:40 -0500
- To: Web Payments CG <public-webpayments@w3.org>
On 12/10/2014 01:47 PM, Anders Rundgren wrote: > These systems are proprietary, not publicly documented and > frequently updated as well as being owned and run by giant companies > that have all the resources they need and more. > > What exactly would we be selling? I don't super-providers are the customer here. I think the content producers are (video game creators, filmmakers, etc.). Having been in the entertainment industry (video games and music) almost a decade ago, I know that many of these organizations feel that a 30% cut is too much for effectively providing access to an online store with hundreds of millions of customers. If there was an standard way to do in-app payments over the web, I think they'd adopt that mechanism as well. > It seems like a more reasonable goal creating useful technology for > the traditional players since they have an unchallenged track record > of failing :-) +1, what I'm suggesting isn't in conflict with that reasonable goal. > I don't think we would meet GOOG or APPL here either... Neither do I, at least in a "whole solution" sense. They'll adopt the bits that make sense to them (that keep them in control of their vertical, but make their business more efficient or competitive). -- manu -- Manu Sporny (skype: msporny, twitter: manusporny, G+: +Manu Sporny) Founder/CEO - Digital Bazaar, Inc. blog: High-Stakes Credentials and Web Login http://manu.sporny.org/2014/identity-credentials/
Received on Friday, 12 December 2014 16:12:01 UTC