- From: Anders Höckersten <andersh@opera.com>
- Date: Wed, 06 Apr 2011 08:45:22 +0200
- To: "Matt Brubeck" <mbrubeck@mozilla.com>
- Cc: "public-webevents@w3.org" <public-webevents@w3.org>, "Doug Schepers" <schepers@w3.org>, "Arthur Barstow" <art.barstow@nokia.com>
On Wed, 06 Apr 2011 05:08:05 +0200, Matt Brubeck <mbrubeck@mozilla.com> wrote: > On 04/05/2011 12:15 AM, Anders Höckersten wrote: >> Let's say you have a webpage that for whatever reason wants to know >> exactly when the user starts touching the screen (some kind of game >> perhaps?). Now, it's easy to do this by create your own timestamp >> whenever the handlers for TouchStart is called. However, this only >> provide measurements of when the call to TouchStart happened. If the >> system is busy, this call will be delayed compared to when the actual >> touch event happened, so the calculated timestamp will be off by a few >> milliseconds (or even more than that). > > I think this problem is best solved by the Event.timeStamp attribute > from DOM Level 2 Events. If Event.timeStamp is not adequate, it should > be fixed (see discussion at [1]). > > http://lists.w3.org/Archives/Public/www-dom/2010OctDec/0069.html I was not aware of the existence of Event.timestamp. We can consider my use case to be addressed by this then. /Anders
Received on Wednesday, 6 April 2011 06:46:30 UTC