- From: Matt Brubeck <mbrubeck@mozilla.com>
- Date: Fri, 01 Apr 2011 09:56:20 -0700
- To: public-webevents@w3.org
I accidentally responded to Cathy off-list. (I need to configure my mail reader to make this mistake harder to make.) Our off-list messages are below, with her permission. On 03/29/2011 02:20 PM, Cathy.Chan@nokia.com wrote: > If we are to stick with the radiusX/Y definition we now have, > the range of the rotationAngle should be (-45,45] to eliminate > duplicate representations.. > > On a separate note, we also need a default value for > rotationAngle, as we do for radiusX/Y. I've changed the spec to address these comments: http://dvcs.w3.org/hg/webevents/rev/2cc15ae86d1d rotationAngle now has a range of [0, 90), and a default value of 0. This should provide a unique valid representation for any touch area. I think this should simplify testing and interop without any significant cost to implementers. On 04/01/2011 09:35 AM, Cathy.Chan@nokia.com wrote: > Another question: is there any particular reason that rotationAngle > is positive in the *counter*-clockwise direction? As far as I can > tell, related specs (CSS transform, SVG and the Linux doc that led > to this issue) have positive angles in the clockwise direction. I > know we don't *have* to be consistent with everybody and all, but > consistency certainly makes life easier for the developer. Oops! I was a math major, and assumed that *everybody* knew that positive angles are counter-clockwise: http://en.wikipedia.org/wiki/Angle#Positive_and_negative_angles But I see that other W3C specs are "backward," so I will change the Touch Events spec to match them. :)
Received on Friday, 1 April 2011 16:56:55 UTC