- From: Chris Kim <ckimchris@gmail.com>
- Date: Mon, 30 Oct 2017 17:06:18 -0700
- To: public-webassembly@w3.org
Received on Tuesday, 31 October 2017 08:48:41 UTC
Hello, My name is Chris and I'm starting the production project phase of my software engineering residency at Codesmith. Some of our alumni have worked with WebAssembly, and my team and I are also really excited to work with WebAssembly. We were wondering if you could offer any feedback or advice based on WebAssembly: One idea we have is an easy-to-use implementation of the C++ graphics library OpenGL piped through WebAssembly for the browser. We know that WebAssembly offers performance benefits in compiling low-level languages such as C/C++ to the browser, but is there enough of a performance difference from WebGL for it to be worth it? Any feedback or advice you can offer would be greatly appreciated! Thank you! Best Regards, Chris Kim
Received on Tuesday, 31 October 2017 08:48:41 UTC