[gamepad] UA applied mapping cannot be escaped [Was: Re: PSA: publishing new WD of Gamepad on April 14]

On 4/9/15 8:28 AM, Florian Bösch wrote:
> If my reading is correct, there is no provision to escape a mapping 
> that the UA would apply? I've observed in the past that the mappings 
> can go quite awry. Would it be possible to offer a way toggle off 
> mapping on a gamepad?

Hi Florian - I was about to ask you to file issues for this and I see 
that you already beat me to it :-) 
(<https://github.com/w3c/gamepad/issues/>).

-Thanks, Art

Received on Thursday, 9 April 2015 15:06:05 UTC