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[Gamepad] Completing spec work

From: Ted Mielczarek <ted@mozilla.com>
Date: Wed, 26 Nov 2014 09:40:15 -0500
Message-ID: <5475E64F.8050407@mozilla.com>
To: WebApps WG <public-webapps@w3.org>

The Gamepad spec has been languishing for some time, and I take
responsibility for that. However, on the bright side we have two
implementations shipping (Firefox, Chrome), and another shipping in
previews (IE) that, while not completely compatible, are usable in a
compatible manner, which is a great thing.

We've had some spec bugs filed as a result of implementors reading the
spec, so those clearly need to be taken care of to finish the spec off.
Some of them are small corner cases[1,2,3], while one is a fairly large
oversight[4] that I've known about and haven't had time to spec
(liveness of Gamepad objects).  The latter had significant discussion on
the mailing list[5] and I know what I need to do, it's just going to
require a fair bit of editing to spec it properly.

Additionally, I met with some interested parties a few weeks ago at the
Mozilla office and we identified a fairly small spec addition[6] that
would help content libraries deal with the biggest interop issue that
they currently deal with in practice. I would like to spec this as well
before calling the spec done.

My goal is to sit down and do some spec editing in the next month or
two, finish up the remaining issues, and move the spec forward to match
the reality of implementations.


1. https://www.w3.org/Bugs/Public/show_bug.cgi?id=17309
2. https://www.w3.org/Bugs/Public/show_bug.cgi?id=25203
3. https://www.w3.org/Bugs/Public/show_bug.cgi?id=26203
4. https://www.w3.org/Bugs/Public/show_bug.cgi?id=21434
5. http://lists.w3.org/Archives/Public/public-webapps/2014AprJun/0238.html
6. https://www.w3.org/Bugs/Public/show_bug.cgi?id=27444
Received on Wednesday, 26 November 2014 14:40:43 UTC

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