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Re: [Gamepad] Liveness of Gamepad objects

From: Brendan Eich <brendan@secure.meer.net>
Date: Tue, 29 Apr 2014 10:16:17 -0700
Message-ID: <535FDE61.7010408@secure.meer.net>
To: Boris Zbarsky <bzbarsky@MIT.EDU>
CC: public-webapps@w3.org, "Mark S. Miller" <erights@google.com>
Boris Zbarsky wrote:
> For what it's worth, the way Gecko implements this is by setting up 
> that lifetime guarantee only when an expando is added to the object 
> (or some other things, like use as a WeakMap key, happen).  Until then 
> we allow it to be GCed.

What do other engines do in general? Unobservable GC is a requirement, 
if you ask me and Mark Miller.

Received on Tuesday, 29 April 2014 17:16:51 UTC

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