- From: Charles Pritchard <chuck@jumis.com>
- Date: Mon, 14 May 2012 18:19:48 -0700
- To: "Gregg Tavares (勤)" <gman@google.com>
- CC: Boris Zbarsky <bzbarsky@mit.edu>, public-webapps@w3.org
- Message-ID: <4FB1AF34.4090805@jumis.com>
On 5/14/2012 6:14 PM, Gregg Tavares (勤) wrote: > > > On Mon, May 14, 2012 at 6:07 PM, Boris Zbarsky <bzbarsky@mit.edu > <mailto:bzbarsky@mit.edu>> wrote: > > On 5/14/12 8:55 PM, Gregg Tavares (勤) wrote: > > 1) Various canvas 2d context methods depend on the styles > of the > canvas to define how they actually behave. Clearly this > would need > some sort of changes for Workers anyway; the question is > what those > changes would need to be. > > Which methods are these? > > > Anything involving setting color (e.g. the strokeStyle setter, the > fillStyle setter), due to "currentColor". Anything involving text > because font styles come from the element or document. > > > Good to know. > > That doesn't sound like a showstopper though. If a > canvas/CanvasSurface is available in workers the simplest solution > would just be that "currentColor" defaults to something "black?" or > nothing "". Pick one. Font is still a little tricky from loading fonts via CSS. Font is tricky anyway, though, so it wouldn't be that much of a step backward. Would we assume that if a font is available from the parent context it's going to be available to the worker? currentColor would just default to black, as we're not talking about a color inherited from the DOM. > Those are the ones that come to mind offhand, but I haven't looked > at the various recent additions to the 2d context closely. > The recent additions are more proposals than additions. They're proposals from Tab and Ian and not yet implemented. They revolve around a Path object, which we've not yet discussed. Otherwise, they include lightweight nodes and DOM fallback content, which isn't relevant to workers. My thinking is the same as yours: fillStyle/strokeStyle and font are the ones that come to mind. Pattern and Gradient are items that could conceivably be cloned and/or shared. They can both be as efficient as sending Blob via postMessage. I think Gregg was just settling on not-sending Canvas over postMessage but rather creating the instance inside of each Worker.
Received on Tuesday, 15 May 2012 01:20:12 UTC