- From: Marcos Cáceres <notifications@github.com>
- Date: Thu, 14 Nov 2024 16:43:35 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Friday, 15 November 2024 00:43:39 UTC
@marcoscaceres commented on this pull request. > + <p class="note" title= + "Possible implementation (if surfaceDimensions are available)"> + `position[1] = (2.0 * touchData.y / surfaceDimensions[1]) + - 1` + </p> + </li> + </ol> + </li> + <li>Set |touchEvent|.{{GamepadTouch/position}} to be + |position:Float32Array|. + </li> + <li>Add |touchEvent| to {{Gamepad}}.{{Gamepad/[[touches]]}}. + </li> + </ol> + </li> + <li>Increment |surfaceId| oops, increment twice -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/198#pullrequestreview-2437457758 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/198/review/2437457758@github.com>
Received on Friday, 15 November 2024 00:43:39 UTC