- From: Marcos Cáceres <notifications@github.com>
- Date: Thu, 14 Nov 2024 16:43:35 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Friday, 15 November 2024 00:43:39 UTC
@marcoscaceres commented on this pull request.
> + <p class="note" title=
+ "Possible implementation (if surfaceDimensions are available)">
+ `position[1] = (2.0 * touchData.y / surfaceDimensions[1])
+ - 1`
+ </p>
+ </li>
+ </ol>
+ </li>
+ <li>Set |touchEvent|.{{GamepadTouch/position}} to be
+ |position:Float32Array|.
+ </li>
+ <li>Add |touchEvent| to {{Gamepad}}.{{Gamepad/[[touches]]}}.
+ </li>
+ </ol>
+ </li>
+ <li>Increment |surfaceId|
oops, increment twice
--
Reply to this email directly or view it on GitHub:
https://github.com/w3c/gamepad/pull/198#pullrequestreview-2437457758
You are receiving this because you are subscribed to this thread.
Message ID: <w3c/gamepad/pull/198/review/2437457758@github.com>
Received on Friday, 15 November 2024 00:43:39 UTC