- From: Marcos Cáceres <notifications@github.com>
- Date: Thu, 14 Nov 2024 16:31:38 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Friday, 15 November 2024 00:31:42 UTC
@marcoscaceres commented on this pull request.
> + </p>
+ <ol class="algorithm">
+ <li>Let |surfaceId:unsigned long| be 0.
+ </li>
+ <li>Remove any existing events from
+ {{Gamepad}}.{{Gamepad/[[touches]]}}.
+ </li>
+ <li>Repeat the following steps for each touch surface on |gamepad| in
+ touch surface enumeration order:
+ <ol>
+ <li>Let |surfaceDimensions| be an `null`.
+ </li>
+ <li>If the touch surface exposes maximum surface dimensions in
+ device units:
+ <ol>
+ <li>Set |touchEvent|.{{GamepadTouch/surfaceDimensions}}[0] to
Note, move away from calling it "*Event". Call it |gameTouch|, and
```suggestion
<li>Let |gamepadTouch| be a newly created {{GamepadTouch}.</li>
<li>Set | gamepadTouch |.{{GamepadTouch/surfaceDimensions}}[0] to
```
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Received on Friday, 15 November 2024 00:31:42 UTC