- From: Matt Reynolds <notifications@github.com>
- Date: Thu, 11 Jul 2024 12:59:21 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
- Message-ID: <w3c/gamepad/pull/196/review/2172908376@github.com>
@nondebug commented on this pull request.
> @@ -878,8 +881,17 @@ <h3>
<li>Initialize |buttons| to be an empty [=list=].
</li>
<li>[=list/For each=] |buttonIndex:long| of [=the range=] from 0 to
- |buttonsSize| − 1, [=list/append=] a [=new=] {{GamepadButton}} to
- |buttons|.
+ |buttonsSize| − 1:
+ <ol>
+ <li>Let |button:GamepadButton| be a [=new=] {{GamepadButton}} with its
+ {{GamepadButton/type}} attribute initialized to |type|,
+ button.value initialized to 0,
+ button.pressed initialized to false, and
+ button.touched initialized to false.
Let's use the same button.attr syntax for all four attributes and reorder them to match the order in the GamepadButton interface definition:
```
<li>Let |button:GamepadButton| be a [=new=] {{GamepadButton}} with
|button|.{{GamepadButton/pressed}} initialized to `false`,
|button|.{{GamepadButton/touched}} initialized to `false`,
|button|.{{GamepadButton/type}} initialized to |type|, and
|button|.{{GamepadButton/value}} initialized to 0.
</li>
```
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Received on Thursday, 11 July 2024 19:59:24 UTC