- From: Matt Reynolds <notifications@github.com>
- Date: Thu, 11 Jul 2024 12:46:52 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 11 July 2024 19:46:56 UTC
If I remember correctly, we decided on maplike interfaces for the `surfaceId` -> `GamepadSurface` and `touchId` -> `sequence<GamepadTouch>` maps. I think it should look something like this: ``` dictionary GamepadTouch { Float32Array position; }; interface GamepadTouchMap { readonly maplike<unsigned long, sequence<GamepadTouch>>; }; dictionary GamepadSurface { GamepadTouchMap touches; Uint32Array surfaceDimensions; }; interface GamepadSurfaceMap { readonly maplike<octet, GamepadSurface>; }; interface Gamepad { ... readonly attribute GamepadSurfaceMap surfaces; ... }; ``` -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/198#issuecomment-2223761557 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/198/c2223761557@github.com>
Received on Thursday, 11 July 2024 19:46:56 UTC