Re: [w3c/gamepad] Move vibrationActuator to the main spec (PR #190)

@gabrielsanbrito commented on this pull request.



> +            {{GamepadEffectParameters/strongMagnitude}} and
+            {{GamepadEffectParameters/weakMagnitude}} set the vibration
+            intensity levels for the low-frequency and high-frequency rumble
+            motors, normalized to the range `[0,1]`, default 0. An effect
+            with magnitude values outside of this range is not a [=valid
+            effect=].

Thanks! The magnitude values are being checked as part of the validation algorithm in the paragraph below.

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Received on Saturday, 13 January 2024 03:00:25 UTC