- From: Gabriel Brito <notifications@github.com>
- Date: Fri, 12 Jan 2024 18:57:03 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Saturday, 13 January 2024 02:57:09 UTC
@gabrielsanbrito commented on this pull request. > + </dl> + <p> + A {{GamepadHapticActuator}} can <dfn>play effects with type</dfn> + |type:GamepadHapticEffectType| if |type:GamepadHapticEffectType| can be + found in the {{GamepadHapticActuator/[[effects]]}} [=list=]. + </p> + <p> + An effect with {{GamepadHapticEffectType}} + |type:GamepadHapticEffectType| and {{GamepadEffectParameters}} + |params:GamepadEffectParameters| describes a <dfn>valid effect</dfn> if + |params| contains all of the required parameters for |type| effects and + all of the parameters have valid values. Additional parameters MUST be + ignored. + </p> + <p> + A [=user agent=] that implements this API MUST provide a method to Great! I have removed this "MUST" part from here and from the "stop haptics effects" part. Also reworded it to be more cohesive. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/190#discussion_r1451122152 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/190/review/1819699095@github.com>
Received on Saturday, 13 January 2024 02:57:09 UTC