- From: Marcos Cáceres <notifications@github.com>
 - Date: Mon, 29 Apr 2024 23:04:55 -0700
 - To: w3c/gamepad <gamepad@noreply.github.com>
 - Cc: Subscribed <subscribed@noreply.github.com>
 
Received on Tuesday, 30 April 2024 06:04:59 UTC
@marcoscaceres commented on this pull request.
> @@ -820,8 +820,13 @@ <h3>
           <li>[=list/For each=] |rawInputIndex:long| of [=the range=] from 0 to
           |inputCount| − 1:
             <ol>
-              <li>If the the gamepad button at index |rawInputIndex|
-              [=represents a Standard Gamepad button=]:
+              <li>Determine the type of the button at index |rawInputIndex|
+              [=represents a Standard Gamepad button=] or Extended button
+              types as described in the {{ExtendedMapping}} using the provided
+              buttonTypes array. If the button does not have a canonical type,
+              use GamePadButtonType.non_canonical.
+              </li>
+              <li>If the button type is not GamepadButtonType.non_canonical:
```suggestion
              <li>If |type| is not {{GamepadButtonType/"non_canonical"}}:
```
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Received on Tuesday, 30 April 2024 06:04:59 UTC