- From: Marcos Cáceres <notifications@github.com>
- Date: Mon, 29 Apr 2024 23:04:52 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Tuesday, 30 April 2024 06:04:56 UTC
@marcoscaceres commented on this pull request. > + <li>Determine the type of the button at index |rawInputIndex| + [=represents a Standard Gamepad button=] or Extended button + types as described in the {{ExtendedMapping}} using the provided + buttonTypes array. If the button does not have a canonical type, + use GamePadButtonType.non_canonical. This should be specified as: ```suggestion <li>Let |button| be the button at index |rawInputIndex|.</li> <li>Let |type| be the result of determining if the |button|'s type represents a [=Standard Gamepad button|represents a Standard Gamepad button=] or an [=Extended Gamepad button|represents a Extended Gamepad button=]. If it's neither, use {{GamePadButtonType/"non_canonical"}}. </li> ``` And `<dfn>represents a Standard Gamepad button</dfn>` should be defined underneath where "represents a Standard Gamepad button" is defined/ -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/196#pullrequestreview-2030274977 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/196/review/2030274977@github.com>
Received on Tuesday, 30 April 2024 06:04:56 UTC