- From: Gabriel Brito <notifications@github.com>
- Date: Thu, 14 Dec 2023 15:29:53 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 14 December 2023 23:29:58 UTC
@gabrielsanbrito commented on this pull request.
> + </td>
+ <td>
+ An empty [=list=].
+ </td>
+ <td>
+ A [=list=] of {{Gamepad/GamepadHapticEffectType}} values
+ representing all the effects supported by the actuator
+ </td>
+ </tr>
+ <tr>
+ <td>
+ <dfn data-dfn-for=
+ "GamepadHapticActuator">[[\playingEffectPromise]]</dfn>
+ </td>
+ <td>
+ `undefined`
I made the change, but could you please explain to me why `null` is a better fit?
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Received on Thursday, 14 December 2023 23:29:58 UTC