- From: Marcos Cáceres <notifications@github.com>
- Date: Mon, 11 Dec 2023 21:30:11 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Tuesday, 12 December 2023 05:30:18 UTC
@marcoscaceres commented on this pull request.
> + fixed-length, constant-intensity vibration effect intended for an
+ actuator of this type. {{GamepadHapticEffectType/"dual-rumble"}}
+ effects are defined by {{GamepadEffectParameters/startDelay}},
+ {{GamepadEffectParameters/duration}},
+ {{GamepadEffectParameters/strongMagnitude}}, and
+ {{GamepadEffectParameters/weakMagnitude}}, none of which are
+ required.
+ </p>
+ <p>
+ {{GamepadEffectParameters/startDelay}} and
+ {{GamepadEffectParameters/duration}} set the duration of the
+ initial delay before after initiating the effect before the
+ effect will be started
+ </p>
+ <p>
+ {{GamepadEffectParameters/startDelay}} sets the duration of the
This definition should be moved up to where `<dfn>` startDelay is defined. This isn't specific to "dual-rumble" AFAICT.
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Received on Tuesday, 12 December 2023 05:30:18 UTC