- From: Marcos Cáceres <notifications@github.com>
- Date: Mon, 11 Dec 2023 21:30:11 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Tuesday, 12 December 2023 05:30:18 UTC
@marcoscaceres commented on this pull request. > + fixed-length, constant-intensity vibration effect intended for an + actuator of this type. {{GamepadHapticEffectType/"dual-rumble"}} + effects are defined by {{GamepadEffectParameters/startDelay}}, + {{GamepadEffectParameters/duration}}, + {{GamepadEffectParameters/strongMagnitude}}, and + {{GamepadEffectParameters/weakMagnitude}}, none of which are + required. + </p> + <p> + {{GamepadEffectParameters/startDelay}} and + {{GamepadEffectParameters/duration}} set the duration of the + initial delay before after initiating the effect before the + effect will be started + </p> + <p> + {{GamepadEffectParameters/startDelay}} sets the duration of the This definition should be moved up to where `<dfn>` startDelay is defined. This isn't specific to "dual-rumble" AFAICT. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/190#pullrequestreview-1776657402 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/190/review/1776657402@github.com>
Received on Tuesday, 12 December 2023 05:30:18 UTC