Re: [w3c/gamepad] Add support for a PCM buffer to the gamepad actuator (Issue #186)

We want to move away from supporting gamepad haptics with GamepadHapticActuator and adopt a new strategy that can work for other (non-gamepad) haptic devices. We'll keep GamepadHapticActuator as a legacy API to support "dual-rumble" haptics but we don't plan to add support for buffered haptics or other new effect types.

The next step is to draft a specification for [HapticsDevice API](https://github.com/MicrosoftEdge/MSEdgeExplainers/blob/main/HapticsDevice/explainer.md), then create a PR to integrate HapticsDevice into Gamepad API.

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Received on Wednesday, 12 April 2023 20:15:53 UTC