Re: [w3c/gamepad] GamepadHapticActuator pulse should support frequency parameter (#148)

@marcoscaceres @nondebug Quest Controller Pro was released last week with support for 3 haptic actuator. Each can also specify a frequency.
I currently implemented these as extra entries in the HapticActuators array but didn't hook up frequency. @nondebug , how far along is the `playEffect` proposal?

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Received on Tuesday, 18 October 2022 12:18:44 UTC