- From: Marcos Cáceres <notifications@github.com>
- Date: Wed, 08 Jun 2022 18:44:52 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 9 June 2022 01:45:04 UTC
@marcoscaceres commented on this pull request. > + <dt> + <dfn>playEffect()</dfn> method + </dt> + <dd> + <p> + The {{GamepadHapticActuator/playEffect()}} method steps are: + </p> + <ol> + <li>If |params:GamepadEffectParameters| does not describe a [=valid + effect=] of type |type:GamepadHapticEffectType|, return [=a promise + resolved with=] {{GamepadHapticsResult/"invalid-parameter"}}. + </li> + <li>Let |document| be the [=current settings object=]'s [=relevant + global object=]'s [=associated `Document`=]. + </li> + <li>If |document| is `null` or |document| is not [=Document/fully Also, with `AbortController` support, then `.reset()` can effectively go away. It's all controller from a single place. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#discussion_r892998660 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/1000623749@github.com>
Received on Thursday, 9 June 2022 01:45:04 UTC