- From: Matt Reynolds <notifications@github.com>
- Date: Wed, 08 Jun 2022 17:23:48 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 9 June 2022 00:24:00 UTC
@nondebug commented on this pull request. > + </li> + <li>If [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} + is not `undefined`: + <ol> + <li>[=Queue a global task=] on the [=relevant global object=] + of [=this=] using the [=gamepad task source=] to [=resolve=] + [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} + with {{GamepadHapticsResult/"preempted"}}. + </li> + <li>Set + [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} to + `undefined`. + </li> + </ol> + </li> + <li>If this actuator cannot [=play effects with type=] |type|, `NotSupportedError` seems reasonable here. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#discussion_r892969789 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/1000587792@github.com>
Received on Thursday, 9 June 2022 00:24:00 UTC