- From: Marcos Cáceres <notifications@github.com>
- Date: Tue, 07 Jun 2022 23:38:45 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Wednesday, 8 June 2022 06:38:57 UTC
@marcoscaceres commented on this pull request. > + <li>[=Queue a global task=] on the [=relevant global object=] + of [=this=] using the [=gamepad task source=] to [=resolve=] + [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} + with {{GamepadHapticsResult/"preempted"}}. + </li> + <li>Set + [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} to + `undefined`. + </li> + </ol> + </li> + <li>If this actuator cannot [=play effects with type=] |type|, + return [=a promise resolved with=] + {{GamepadHapticsResult/"not-supported"}}. + </li> + <li>Let {{GamepadHapticActuator/[[playingEffectPromise]]}} be [=a I think here you want "Do the following steps in parallel:" ... request actuator do stuff in sub steps... return the promise in main steps. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#pullrequestreview-999189255 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/999189255@github.com>
Received on Wednesday, 8 June 2022 06:38:57 UTC