Re: [w3c/gamepad] Should fire events instead of using passive model (#4)

@AshleyScirra But what if the context is ***NOT*** "localhost"?  What if the browser is on a different system?

Many of the use-cases I envision are remote devices like a robot and are going to have a given hostname depending on the situation it is used in.

@pyalot 
The problem is that, especially with hardware devices, secure connections are not always feasible.  This is why I suggested a hardware access option similar to what is already used for access to the microphone or camera.

As I said:

>Conclusion 1:  Placing stuff behind a secure context is ***NOT always the answer***
Conclusion 2:  Placing stuff behind a secure context should ***NOT be the first-choice, knee-jerk reaction*** to a potential security/privacy issue.
Conclusion 3:  The W3C group ***should exhaust all other possibilities*** before placing a feature - especially a hardware feature - behind a security paywall.

I just hope they listen.


-- 
Reply to this email directly or view it on GitHub:
https://github.com/w3c/gamepad/issues/4#issuecomment-1012350786
You are receiving this because you are subscribed to this thread.

Message ID: <w3c/gamepad/issues/4/1012350786@github.com>

Received on Thursday, 13 January 2022 17:27:59 UTC