Re: [w3c/gamepad] Add gamepad input events (#152)

@reillyeon 

Ref: [https://w3c.github.io/gamepad/#other-events](https://w3c.github.io/gamepad/#other-events)
I don't see much to comment on here except for the fact that they say it "requires more discussion".

My two kopeks:

At least initially, a generic gamepad event that returns the entire gamepad data-frame (gamepad dictionary?) would be sufficient.  (Ref: KISS rule)

As far as data processing is concerned, we should be concentrating on getting the ***DATA*** to the developer/application.&nbsp: Any additional data-massaging can be done to the returned data on the server or within the JavaScript on the client..  (*i.e* Qualifying axis inputs with a button press, normalizing or constraining data, etc.)

After that has been implemented, the question of ***adding*** additional gamepad events can be addressed based on need.

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Received on Wednesday, 12 January 2022 11:44:32 UTC