- From: Marcos Cáceres <notifications@github.com>
- Date: Thu, 18 Jun 2020 16:20:43 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 18 June 2020 23:20:55 UTC
@marcoscaceres commented on this pull request. > + The user agent MUST define a + <dfn data-lt="gamepad user gesture">gamepad user gesture</dfn>. A + gamepad user gesture is a class of gamepad input state transitions that + signify that the user is interacting with the gamepad. At a minimum, the + gamepad user gesture MUST include state changes where any button + transitions from unpressed to pressed. Other transitions MAY be included + as user gestures. A transition MUST NOT be included if the transition + could occur without user interaction. + </p> + <p> + The user agent MUST NOT expose information about connected gamepads + until a gamepad user gesture has been received from any connected + gamepad. The user gesture MUST be tracked independently for each gamepad + context. A <dfn data-lt="gamepad context">gamepad context</dfn> MUST be + created when a page first requests the current gamepad state or + registers for gamepad connection events. The gamepad context MUST be Add note here to integrate with HTML... -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/136#pullrequestreview-433708047
Received on Thursday, 18 June 2020 23:20:55 UTC