Re: [w3c/gamepad] Add a Model section (#136)

@marcoscaceres commented on this pull request.



> +        The user agent MUST define a
+        <dfn data-lt="gamepad user gesture">gamepad user gesture</dfn>. A
+        gamepad user gesture is a class of gamepad input state transitions that
+        signify that the user is interacting with the gamepad. At a minimum, the
+        gamepad user gesture MUST include state changes where any button
+        transitions from unpressed to pressed. Other transitions MAY be included
+        as user gestures. A transition MUST NOT be included if the transition
+        could occur without user interaction.
+      </p>
+      <p>
+        The user agent MUST NOT expose information about connected gamepads
+        until a gamepad user gesture has been received from any connected
+        gamepad. The user gesture MUST be tracked independently for each gamepad
+        context. A <dfn data-lt="gamepad context">gamepad context</dfn> MUST be
+        created when a page first requests the current gamepad state or
+        registers for gamepad connection events. The gamepad context MUST be

Add note here to integrate with HTML... 

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Received on Thursday, 18 June 2020 23:20:55 UTC