- From: L. David Baron <notifications@github.com>
- Date: Thu, 17 May 2018 04:03:00 -0700
- To: w3ctag/design-reviews <design-reviews@noreply.github.com>
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Received on Thursday, 17 May 2018 11:03:24 UTC
So in OpenGL API these resources are scoped to a GL context? It seems like one could also address that by retaining the concept of a canvas context, but adding a GL context object (distinct from the canvas context) that could be shared between multiple canvas contexts by passing it to them when they're initialized? -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3ctag/design-reviews/issues/141#issuecomment-389828823
Received on Thursday, 17 May 2018 11:03:24 UTC