- From: chris van wiemeersch <notifications@github.com>
- Date: Mon, 12 Sep 2016 21:01:41 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
Received on Tuesday, 13 September 2016 04:05:17 UTC
> + with a Subject: prefix of <code>[gamepad]</code>. See > + <a href="https://www.w3.org/Bugs/Public/buglist.cgi?product=WebAppsWG&component=Gamepad&resolution=---">Bugzilla</a> > + for this specification's open bugs. > + </section> > + > + <section id='introduction' class='informative'> > + > + <h2>Introduction</h2> > + > + <p>The Gamepad API provides a tightly scoped interface to gamepad devices > + that's focused on the most common elements of those devices. Namely: Axis > + and button input. It specifically excludes support for more complex > + devices that may also such as those that that do motion sensing or > + haptic feedback.</p> > + > + <p>However some uses of gamepads, such as those paired with Virtual comma after `However`? -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/32/files/6a7bdfaf492c994ce9c77771c52672387ced6b46#r78493601
Received on Tuesday, 13 September 2016 04:05:17 UTC