- From: Patrick H. Lauke <notifications@github.com>
- Date: Tue, 21 Jun 2016 10:45:12 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc:
Received on Tuesday, 21 June 2016 17:46:10 UTC
having said all that, if it's the case of a touchpad which is essentially used exactly like a stick (so you are really only getting X and Y), i could see the argument of treating it exactly like a stick ("how" the actual hardware detects those X/Y is transparent to the developer, what would count is what it "acts" like) --- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/26#issuecomment-227516804
Received on Tuesday, 21 June 2016 17:46:10 UTC