- From: Brandon Jones <notifications@github.com>
- Date: Sat, 30 Jul 2016 08:57:50 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Message-ID: <w3c/gamepad/pull/25/r72889741@github.com>
> + <dd> > + Angular acceleration of the gamepad in meters per second. MUST be null > + if the sensor is incapable of providing angular acceleration. When not > + null MUST be a three-element array. > + </dd> > + </dl> > + </section> > + > + <section> > + <h2><dfn>GamepadCapabilities</dfn> Interface</h2> > + <p> > + This interface defines the gamepad's hardware capabilities. > + </p> > + > + <dl title='interface GamepadCapabilities' class='idl'> > + <dt>readonly attribute boolean hasPosition</dt> I'll merge those properties into the `GamepadPose`, which allows everything VR-centric to stay in the same object. Thanks for the vote of confidence, but I can't merge on this repo. It would have to be @luser, @sgraham or another member with write access. --- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/25/files/352f178964cf1c7c81fb2323d41d50d07c73e366#r72889741
Received on Saturday, 30 July 2016 15:58:21 UTC