- From: Carl Smith <notifications@github.com>
- Date: Sun, 08 Nov 2015 08:31:26 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
Received on Sunday, 8 November 2015 16:31:55 UTC
Exactly. Yep. The fundamental design issue is that multiple 'threads' reference|poll the state of the pad without coordination. You could use an event based system to provide coordination, but it wouldn't be entirely backwards compatible with the API people are currently using. --- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/18#issuecomment-154839617
Received on Sunday, 8 November 2015 16:31:55 UTC