Re: [gamepad] The API is not thread-safe and can not be fixed. (#18)

If I understand your claims correctly, you are saying the problem is that because gamepad data is polled instead of delivered as events, users of the api are not stopped from acting upon input even though they are not having focus. Is that correct?

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https://github.com/w3c/gamepad/issues/18#issuecomment-154775360

Received on Sunday, 8 November 2015 04:36:42 UTC