- From: Marcos Caceres <w3c@marcosc.com>
- Date: Wed, 23 Oct 2013 17:08:04 +0100
- To: Tobie Langel <tobie@w3.org>
- Cc: jeanfrancois.moy@orange.com, Dimitris Michalakos <dimitris@visionmobile.com>, "public-web-mobile@w3.org" <public-web-mobile@w3.org>
On Monday, October 21, 2013 at 10:36 PM, Tobie Langel wrote: > > There's lots of small things and also higher level components which make prototyping a breeze. > > iOS: https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/Bars.html Ok, I see a few things but nothing mind blowing that isn’t covered by something like Topcoat or Bootstrap (or what am I missing here?)… I guess having better flexbox and grid layout support would be helpful - but the UI components seem to be covered by HTML. > Android: http://developer.android.com/guide/topics/ui/index.html I’m not sure how we are going to compete with the following? :P <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Hello, I am a TextView" /> <Button android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Hello, I am a Button" /> </LinearLayout> But seriously, is it just the ability to do the drag and drop application design in some IDE that you are referring to? -- Marcos Caceres
Received on Wednesday, 23 October 2013 16:08:31 UTC