- From: Dan Brickley <danbri@google.com>
- Date: Wed, 15 Oct 2014 19:10:33 +0100
- To: Thad Guidry <thadguidry@gmail.com>
- Cc: Yuliya Tikhokhod <tilid@yandex-team.ru>, W3C Web Schemas Task Force <public-vocabs@w3.org>
On 15 October 2014 18:58, Thad Guidry <thadguidry@gmail.com> wrote: > Yuliya, > > +1 I think that "part" and "partOf" would be ideal for VideoGameSeries. > > Freebase also uses the same Predicates as seen with your example of > Mass Effect in a Freebase Search showing the "part" and "part_of" in > output: > > http://freebase-search.freebaseapps.com/?query=%22Mass+Effect%22&output=(part_of+part)&limit=100&scoring=entity&lang=en The schema.org terms are http://schema.org/hasPart and http://schema.org/isPartOf (inverses...) I like this approach btw. Q: when a Game is thought of as a software thing (e.g. for versioning), how do we describe that? I propose we just use multiple typing and add properties from http://schema.org/SoftwareApplication freely. I would say just to add e.g. softwareVersion property without feeling obligated to state the SoftwareApplication directly, although I suspect some stricter tools will (mistakenly) consider that an error. Dan > > On Wed, Oct 15, 2014 at 11:57 AM, Yuliya Tikhokhod <tilid@yandex-team.ru> wrote: >> Hi folks, >> >> This is the latest version of Video Game proposal >> http://sdo-yavg.appspot.com/VideoGame >> >> It contains following changes: >> >> - added an example of video games series. Some of you writes about this >> need. I've analyzed schema.org and few sites with VideoGames and find three >> ways of representation series of video game: with new type VideoGameSeries >> (from Series), with new property and using existing property 'hasPart'. The >> first has been discarded because Series has many properties quite >> inappropriate for video game. Second one has been discarded because it's not >> enough informative. As a result I think game series may be described this >> way: >> >> <script type="application/ld+json"> >> { >> "@context": "http://schema.org", >> "@type": "VideoGame", >> "name":"Mass Effect", >> "genre":["ARPG", "third-person shooter"], >> "author":"BioWare", >> "character":{ >> "@type":"Person", >> "name":"Shepard", >> "birthDate":"2154-04-11" >> }, >> "gameLocation": >> {"@type":"Place", >> "name":"Citadel", >> "description":"Supposedly constructed by the long-extinct Protheans, this >> colossal deep-space station serves as the capital of the Citadel Council. >> Gravity is simulated through rotation, and is a comfortable 1.02 standard >> G's on the Wards and a light 0.3 standard G's on the Presidium Ring" >> }, >> "hasPart":[{ >> "@context": "http://schema.org", >> "@type": "VideoGame", >> "name":"Mass Effect 1", >> "gamePlatform":["PlayStation 3", "Xbox 360", "Windows"], >> "datePublished":"2007-11-20", >> "character":{ >> "@type":"Person", >> "name":"Saren Arterius", >> "birthDate":"2139", >> "description":"Saren Arterius, born 2139, is the longest serving turian >> member of the Spectres, the elite operatives answering directly to the >> Citadel Council. For 24 years, he has been an agent of the Council's will, a >> zealous defender of galactic stability in the unsettled border region of the >> Skyllian Verge" >> } >> }, >> { >> "@context": "http://schema.org", >> "@type": "VideoGame", >> "name":"Mass Effect Galaxy", >> "gamePlatform":"iOS", >> "datePublished":"2009-06=22" >> }] >> } >> </script> >> >> If you have any objections please let me know >> >> - added GameServer type >> >> - added definition for GameServerStatus and PlayMode >> >> - fixed some minor bugs >> >> -- >> Yuliya >> >> Yandex >> > > > > -- > -Thad > +ThadGuidry > Thad on LinkedIn >
Received on Wednesday, 15 October 2014 18:11:01 UTC