- From: Erik Hodge <ehodge@real.com>
- Date: Tue, 04 Jan 2005 13:22:13 -0800
- To: Jose Ramirez <joseram@empirenet.com>
- Cc: public-tt@w3.org
At 12:13 PM 1/4/2005 -0800, Jose Ramirez wrote:
>Erik Hodge wrote:
>
>>Thanks for sharing these. One thing I noticed with the RealText
>>in your "Copyright" presenatation: as the text moves into the
>>black SMIL background, it sometimes has bits of white (the RT's
>>default bgcolor) showing through around the edges of the
>>characters. You can get rid of that by setting bgcolor="black"
>>in each of the RT's <window ...> elements.
>
>Thanks Erik I'll check it out.
>
>>Looking forward to when these are converted to TT.
>> - Erik
>
>Oh Yeah, can't wait for SMIL players supporting TT. Timed Text to SMIL is
>essential, as Pickles to a sandwich.
>
>
>On a separate subject, will Helix be adding Flac support anytime soon?
>Helix is great, Flac would make it better :)
I don't know, but I'll check to see if anyone is porting it.
If you are a member of the Helix Community you can send a
query to the appropriate lists.
There is a lossless RealAudio 10.0 codec in case you're
looking for that and don't care about the "F" part of "FLAC".
- Erik
>Jose Ramirez
Received on Tuesday, 4 January 2005 21:22:22 UTC