- From: Erik Hodge <ehodge@real.com>
- Date: Tue, 04 Jan 2005 13:22:13 -0800
- To: Jose Ramirez <joseram@empirenet.com>
- Cc: public-tt@w3.org
At 12:13 PM 1/4/2005 -0800, Jose Ramirez wrote: >Erik Hodge wrote: > >>Thanks for sharing these. One thing I noticed with the RealText >>in your "Copyright" presenatation: as the text moves into the >>black SMIL background, it sometimes has bits of white (the RT's >>default bgcolor) showing through around the edges of the >>characters. You can get rid of that by setting bgcolor="black" >>in each of the RT's <window ...> elements. > >Thanks Erik I'll check it out. > >>Looking forward to when these are converted to TT. >> - Erik > >Oh Yeah, can't wait for SMIL players supporting TT. Timed Text to SMIL is >essential, as Pickles to a sandwich. > > >On a separate subject, will Helix be adding Flac support anytime soon? >Helix is great, Flac would make it better :) I don't know, but I'll check to see if anyone is porting it. If you are a member of the Helix Community you can send a query to the appropriate lists. There is a lossless RealAudio 10.0 codec in case you're looking for that and don't care about the "F" part of "FLAC". - Erik >Jose Ramirez
Received on Tuesday, 4 January 2005 21:22:22 UTC