Re: draft- RealText, HTML+SMIL examples

Erik Hodge wrote:

> 
> Thanks for sharing these.  One thing I noticed with the RealText
> in your "Copyright" presenatation: as the text moves into the
> black SMIL background, it sometimes has bits of white (the RT's
> default bgcolor) showing through around the edges of the
> characters.  You can get rid of that by setting bgcolor="black"
> in each of the RT's <window ...> elements.

Thanks Erik I'll check it out.

> Looking forward to when these are converted to TT.
> 
>         - Erik

Oh Yeah, can't wait for SMIL players supporting TT. Timed Text to SMIL 
is essential, as Pickles to a sandwich.


On a separate subject, will Helix be adding Flac support anytime soon?
Helix is great, Flac would make it better :)


Jose Ramirez

Received on Tuesday, 4 January 2005 20:09:56 UTC