Re: Unifying the rendering approach

This discussion looks promising to me, and I'm looking forward to these
changes. I'm just scratching my head about what to generate, however, for a
period when some of our browsers don't support regions and others don't
support non-snap-to-line positioning.


On Fri, Mar 7, 2014 at 6:40 AM, Victor Carbune <victor.carbune@gmail.com>wrote:

> On Fri, Mar 7, 2014 at 3:36 PM, Loretta Guarino Reid
> <lorettaguarino@google.com> wrote:
> > YouTube-generated WebVTT always uses non-snap-to-lines cues. And we
> already
> > struggle to deal with the different levels of WebVTT support in the
> > browsers we need to work with. Removing non-snap-to-line cues outside of
> > regions will make this situation much more difficult for us.
>
> I was hoping that the final version of regions will cover all the
> use-cases you are currently struggling with, because of the
> non-snap-to-lines positioning algorithm.
>
> > On Fri, Mar 7, 2014 at 6:16 AM, Victor Carbune <victor.carbune@gmail.com
> >
> > wrote:
> >>
> >> On Wed, Mar 5, 2014 at 12:03 PM, Silvia Pfeiffer
> >> <silviapfeiffer1@gmail.com> wrote:
> >> >
> >> > On 5 Mar 2014 18:29, "Victor Carbune" <victor.carbune@gmail.com>
> wrote:
> >> >>
> >> >> On Tue, Mar 4, 2014 at 10:46 PM, Silvia Pfeiffer
> >> >> <silviapfeiffer1@gmail.com> wrote:
> >> >> >
> >> >> > On 4 Mar 2014 20:58, "Victor Carbune" <victor.carbune@gmail.com>
> >> >> > wrote:
> >> >> >>
> >> >> >> On Mon, Mar 3, 2014 at 11:55 PM, Silvia Pfeiffer
> >> >> >> <silviapfeiffer1@gmail.com> wrote:
> >> >> >> >
> >> >> >> > On Tue, Mar 4, 2014 at 12:34 AM, Victor Carbune
> >> >> >> > <victor.carbune@gmail.com> wrote:
> >> >> >> > > On Mon, Mar 3, 2014 at 12:53 PM, Silvia Pfeiffer
> >> >> >> > > <silviapfeiffer1@gmail.com> wrote:
> >> >> >> > >> On Mon, Mar 3, 2014 at 10:41 PM, Victor Carbune
> >> >> >> > >> <victor.carbune@gmail.com> wrote:
> >> >> >> > >>> On Mon, Mar 3, 2014 at 12:11 PM, Silvia Pfeiffer
> >> >> >> > >>> <silviapfeiffer1@gmail.com> wrote:
> >> >> >> > >>>>
> >> >> >> > >>>> Aha! I see. The first case is so as to keep the line
> counting
> >> >> >> > >>>> correct
> >> >> >> > >>>> for snap-to-lines cues, I assume? Couldn't we make these
> two
> >> >> >> > >>>> cases
> >> >> >> > >>>> into a single case if the line positioning both for
> >> >> >> > >>>> snap-to-lines
> >> >> >> > >>>> and
> >> >> >> > >>>> for non-snap-to-lines is done on the anonymous region that
> >> >> >> > >>>> wraps
> >> >> >> > >>>> each
> >> >> >> > >>>> cue? What's the advantage of splitting these two cases?
> >> >> >> > >>>
> >> >> >> > >>> If we throw non-snap-to-lines cues within regions it means
> >> >> >> > >>> that
> >> >> >> > >>> we
> >> >> >> > >>> need to support a rendering case for these cues within
> >> >> >> > >>> regions,
> >> >> >> > >>> and
> >> >> >> > >>> also support named regions on them.
> >> >> >> > >>
> >> >> >> > >> I don't think so, since it will be the region that is placed,
> >> >> >> > >> not
> >> >> >> > >> the
> >> >> >> > >> cue. So, the cue inside the region is still placed
> >> >> >> > >> "snap-to-line"
> >> >> >> > >> even
> >> >> >> > >> if the line is basically just a single line (minus line
> >> >> >> > >> wrapping
> >> >> >> > >> and
> >> >> >> > >> newlines).
> >> >> >> > >
> >> >> >> > > Well, it's one thing to deal with snap-to-lines, where you
> only
> >> >> >> > > move
> >> >> >> > > one line on top of the other until they don't overlap, and
> >> >> >> > > another
> >> >> >> > > one
> >> >> >> > > is to deal with overlap between a percentage-positioned cues
> >> >> >> > > together
> >> >> >> > > with line-positioned cues; moving lines is simple and
> >> >> >> > > straightforward.
> >> >> >> >
> >> >> >> > Correct. I don't see how this is relevant though. If we give all
> >> >> >> > non-region cues their own anonymous region box, then we never
> have
> >> >> >> > to
> >> >> >> > worry about cue overlap inside regions. All we have to worry
> about
> >> >> >> > is
> >> >> >> > region overlap.
> >> >> >> >
> >> >> >> > Was your intent to separate overlap avoidance for the percentage
> >> >> >> > positioned non-region cues from overlap avoidance of the
> regions?
> >> >> >> > That
> >> >> >> > would potentially cause overlap between non-region
> >> >> >> > non-snap-to-line
> >> >> >> > cues and snap-to-line cues (in regions), right? Are you
> suggesting
> >> >> >> > not
> >> >> >> > to deal with that? Would we even do overlap avoidance for
> regions?
> >> >> >>
> >> >> >> I want to avoid solving overlap avoidance between
> non-snap-to-lines
> >> >> >> and snap-to-lines cues by:
> >> >> >> *) ensuring they never end up in the same region (thus, I don't
> see
> >> >> >> a
> >> >> >> need to support non-snap-to-lines cues with author-specified
> >> >> >> regions,
> >> >> >> there's no use-case for this situation)
> >> >> >> *) deferring the overlap avoidance mechanism to regions.
> >> >> >
> >> >> > Agree. That's why I wouldn't want all non-snap-to-lines cues end up
> >> >> > in a
> >> >> > single full-viewport-sized region.
> >> >> >
> >> >> >> > >>> *) No need to think what happens if some
> percentage-positioned
> >> >> >> > >>> cue
> >> >> >> > >>> overlaps a line-positioned cue (see "underspecced
> overlapping
> >> >> >> > >>> positioning" bug)
> >> >> >> > >>
> >> >> >> > >> We still have to deal with overlapping cues, no matter
> whether
> >> >> >> > >> they
> >> >> >> > >> are in snap-to-lines regions or in non-snap-to-lines regions.
> >> >> >> > >
> >> >> >> > > This would move to dealing with overlapping regions - which we
> >> >> >> > > decided
> >> >> >> > > we don't want to support, right? Or at least differ it to a
> >> >> >> > > higher
> >> >> >> > > level mechanism that would deal with all the caption boxes
> from
> >> >> >> > > any
> >> >> >> > > format ending up on the screen.
> >> >> >> >
> >> >> >> > Hmm... I thought we didn't want to deal with overlap for
> >> >> >> > region-cues.
> >> >> >> > But you're now also saying we don't want to deal with overlap
> for
> >> >> >> > non-region snap-to-line cues. I don't think that was the
> >> >> >> > intention.
> >> >> >>
> >> >> >> We need unification: imagine, exaggerating here, having
> >> >> >> {snap-to-lines, non-snap-to-lines} x {region, non-region} type of
> >> >> >> cues.
> >> >> >>
> >> >> >> One solution is for all cues to end up in regions, anonymous or
> >> >> >> author-specified, for rendering purposes.
> >> >> >
> >> >> > Yes, that's the best approach IMO.
> >> >> >
> >> >> >> > I can imagine a single overlap avoidance algorithm that works on
> >> >> >> > lines
> >> >> >> > only where for percentage-positioned cues a line is deemed
> >> >> >> > occupied
> >> >> >> > if
> >> >> >> > a part of a cue is in it.
> >> >> >> >
> >> >> >> >
> >> >> >> > >>> *) Better abstraction: author can already obtain exactly the
> >> >> >> > >>> same
> >> >> >> > >>> positioning using regions that they can with
> >> >> >> > >>> percentage-positioned
> >> >> >> > >>> cues. Why integrate two different elements solving the same
> >> >> >> > >>> problem
> >> >> >> > >>> together, if we can keep only one?
> >> >> >> > >>
> >> >> >> > >> Because it avoids another big case statement in the rendering
> >> >> >> > >> algorithm. This way we have all three cases in one branch
> >> >> >> > >> rather
> >> >> >> > >> than
> >> >> >> > >> 2 different branches. Also, this is just about the rendering,
> >> >> >> > >> since
> >> >> >> > >> we're still keeping the two different ways of specifying
> >> >> >> > >> positioning
> >> >> >> > >> (cues with line cue setting and cues inside regions).
> >> >> >> > >
> >> >> >> > > Wouldn't this simply be something like: if
> >> >> >> > > non-snap-to-lines=true
> >> >> >> > > create on the fly an anonymous region, render the text in it
> >> >> >> > > according
> >> >> >> > > to the rules in "paragraph where layout in a region is done"
> and
> >> >> >> > > then
> >> >> >> > > resize the anonymous to perfectly match the cue and set the
> >> >> >> > > region
> >> >> >> > > positioning parameters accordingly?
> >> >> >> >
> >> >> >> > Hold on. Earlier you said that all non-snap-to-lines cue will be
> >> >> >> > rendered in a single anonymous region that covers the full
> >> >> >> > viewport.
> >> >> >> > What you are instead describing here is the rendering approach
> for
> >> >> >> > snap-to-lines-cues.
> >> >> >>
> >> >> >> This was for snap-to-lines cues with no author-specified region.
> >> >> >
> >> >> > Oh! But then you can't do overlap avoidance with these cues either.
> >> >>
> >> >> Well if all the snap-to-lines cues without an author-specified region
> >> >> go into the same anonymous region of the size of the video, then you
> >> >> are just using the cue snap-to-lines positioning algorithm to do
> >> >> overlapping.
> >> >
> >> > I didn't mean for cues to share a region unless they were authored
> with
> >> > a
> >> > region.
> >> >
> >> >> > I'd rather they go into  individual regions, too, and are all dealt
> >> >> > with
> >> >> > by
> >> >> > a single overlap avoidance approach that works on regions.
> >> >>
> >> >> Then how do you honor line positioning for a cue that has no region,
> >> >> and has line:3 attribute? You will have to make position the region
> in
> >> >> line 3 of the video viewport, rather than the text lines of the cue
> in
> >> >> a region.
> >> >
> >> > Correct. That's what I thought we are doing with all cues now.
> >>
> >> The cleanest way to me looks like having regions always absolutely
> >> positioned within the video viewport and cues always snapped to line
> >> within a region.
> >>
> >> On Fri, Mar 7, 2014 at 11:27 AM, Philip Jägenstedt <philipj@opera.com>
> >> wrote:
> >> > On Mon, Mar 3, 2014 at 6:41 PM, Victor Carbune
> >> > <victor.carbune@gmail.com> wrote:
> >> >
> >> >> A more personal comment: I feel that non-snap-to-lines cues are hard
> >> >> to use for authors that want to actually position things precisely on
> >> >> top of the video, and I'm not aware of other use-cases for it, so I
> >> >> would even go as far as removing them as soon as we support regions.
> >> >> But since they are already here, we can easily keep them for
> >> >> backwards-compatible purposes with wrapped anonymous regions
> >> >> fulfilling the same positioning behavior.
> >> >
> >> > If we go down this route I think we should try just removing the old
> >> > way. I could add use counters to Blink to see if it's still possible.
> >> > Would counting VTTCues where snapToLines is false be enough, or would
> >> > something about position/size/align also change?
> >>
> >> I'm certainly in favor of this, but I'm sure on this list there might
> >> be other vtt-users that are able to tell how important
> >> percentage-positioned cues in their current form are.
> >>
> >> Victor
> >>
> >
>

Received on Friday, 7 March 2014 14:45:32 UTC