- From: Victor Carbune <victor.carbune@gmail.com>
- Date: Fri, 7 Mar 2014 15:40:22 +0100
- To: Loretta Guarino Reid <lorettaguarino@google.com>
- Cc: Silvia Pfeiffer <silviapfeiffer1@gmail.com>, "public-texttracks@w3.org" <public-texttracks@w3.org>, Philip Jägenstedt <philipj@opera.com>
On Fri, Mar 7, 2014 at 3:36 PM, Loretta Guarino Reid <lorettaguarino@google.com> wrote: > YouTube-generated WebVTT always uses non-snap-to-lines cues. And we already > struggle to deal with the different levels of WebVTT support in the > browsers we need to work with. Removing non-snap-to-line cues outside of > regions will make this situation much more difficult for us. I was hoping that the final version of regions will cover all the use-cases you are currently struggling with, because of the non-snap-to-lines positioning algorithm. > On Fri, Mar 7, 2014 at 6:16 AM, Victor Carbune <victor.carbune@gmail.com> > wrote: >> >> On Wed, Mar 5, 2014 at 12:03 PM, Silvia Pfeiffer >> <silviapfeiffer1@gmail.com> wrote: >> > >> > On 5 Mar 2014 18:29, "Victor Carbune" <victor.carbune@gmail.com> wrote: >> >> >> >> On Tue, Mar 4, 2014 at 10:46 PM, Silvia Pfeiffer >> >> <silviapfeiffer1@gmail.com> wrote: >> >> > >> >> > On 4 Mar 2014 20:58, "Victor Carbune" <victor.carbune@gmail.com> >> >> > wrote: >> >> >> >> >> >> On Mon, Mar 3, 2014 at 11:55 PM, Silvia Pfeiffer >> >> >> <silviapfeiffer1@gmail.com> wrote: >> >> >> > >> >> >> > On Tue, Mar 4, 2014 at 12:34 AM, Victor Carbune >> >> >> > <victor.carbune@gmail.com> wrote: >> >> >> > > On Mon, Mar 3, 2014 at 12:53 PM, Silvia Pfeiffer >> >> >> > > <silviapfeiffer1@gmail.com> wrote: >> >> >> > >> On Mon, Mar 3, 2014 at 10:41 PM, Victor Carbune >> >> >> > >> <victor.carbune@gmail.com> wrote: >> >> >> > >>> On Mon, Mar 3, 2014 at 12:11 PM, Silvia Pfeiffer >> >> >> > >>> <silviapfeiffer1@gmail.com> wrote: >> >> >> > >>>> >> >> >> > >>>> Aha! I see. The first case is so as to keep the line counting >> >> >> > >>>> correct >> >> >> > >>>> for snap-to-lines cues, I assume? Couldn't we make these two >> >> >> > >>>> cases >> >> >> > >>>> into a single case if the line positioning both for >> >> >> > >>>> snap-to-lines >> >> >> > >>>> and >> >> >> > >>>> for non-snap-to-lines is done on the anonymous region that >> >> >> > >>>> wraps >> >> >> > >>>> each >> >> >> > >>>> cue? What's the advantage of splitting these two cases? >> >> >> > >>> >> >> >> > >>> If we throw non-snap-to-lines cues within regions it means >> >> >> > >>> that >> >> >> > >>> we >> >> >> > >>> need to support a rendering case for these cues within >> >> >> > >>> regions, >> >> >> > >>> and >> >> >> > >>> also support named regions on them. >> >> >> > >> >> >> >> > >> I don't think so, since it will be the region that is placed, >> >> >> > >> not >> >> >> > >> the >> >> >> > >> cue. So, the cue inside the region is still placed >> >> >> > >> "snap-to-line" >> >> >> > >> even >> >> >> > >> if the line is basically just a single line (minus line >> >> >> > >> wrapping >> >> >> > >> and >> >> >> > >> newlines). >> >> >> > > >> >> >> > > Well, it's one thing to deal with snap-to-lines, where you only >> >> >> > > move >> >> >> > > one line on top of the other until they don't overlap, and >> >> >> > > another >> >> >> > > one >> >> >> > > is to deal with overlap between a percentage-positioned cues >> >> >> > > together >> >> >> > > with line-positioned cues; moving lines is simple and >> >> >> > > straightforward. >> >> >> > >> >> >> > Correct. I don't see how this is relevant though. If we give all >> >> >> > non-region cues their own anonymous region box, then we never have >> >> >> > to >> >> >> > worry about cue overlap inside regions. All we have to worry about >> >> >> > is >> >> >> > region overlap. >> >> >> > >> >> >> > Was your intent to separate overlap avoidance for the percentage >> >> >> > positioned non-region cues from overlap avoidance of the regions? >> >> >> > That >> >> >> > would potentially cause overlap between non-region >> >> >> > non-snap-to-line >> >> >> > cues and snap-to-line cues (in regions), right? Are you suggesting >> >> >> > not >> >> >> > to deal with that? Would we even do overlap avoidance for regions? >> >> >> >> >> >> I want to avoid solving overlap avoidance between non-snap-to-lines >> >> >> and snap-to-lines cues by: >> >> >> *) ensuring they never end up in the same region (thus, I don't see >> >> >> a >> >> >> need to support non-snap-to-lines cues with author-specified >> >> >> regions, >> >> >> there's no use-case for this situation) >> >> >> *) deferring the overlap avoidance mechanism to regions. >> >> > >> >> > Agree. That's why I wouldn't want all non-snap-to-lines cues end up >> >> > in a >> >> > single full-viewport-sized region. >> >> > >> >> >> > >>> *) No need to think what happens if some percentage-positioned >> >> >> > >>> cue >> >> >> > >>> overlaps a line-positioned cue (see "underspecced overlapping >> >> >> > >>> positioning" bug) >> >> >> > >> >> >> >> > >> We still have to deal with overlapping cues, no matter whether >> >> >> > >> they >> >> >> > >> are in snap-to-lines regions or in non-snap-to-lines regions. >> >> >> > > >> >> >> > > This would move to dealing with overlapping regions - which we >> >> >> > > decided >> >> >> > > we don't want to support, right? Or at least differ it to a >> >> >> > > higher >> >> >> > > level mechanism that would deal with all the caption boxes from >> >> >> > > any >> >> >> > > format ending up on the screen. >> >> >> > >> >> >> > Hmm... I thought we didn't want to deal with overlap for >> >> >> > region-cues. >> >> >> > But you're now also saying we don't want to deal with overlap for >> >> >> > non-region snap-to-line cues. I don't think that was the >> >> >> > intention. >> >> >> >> >> >> We need unification: imagine, exaggerating here, having >> >> >> {snap-to-lines, non-snap-to-lines} x {region, non-region} type of >> >> >> cues. >> >> >> >> >> >> One solution is for all cues to end up in regions, anonymous or >> >> >> author-specified, for rendering purposes. >> >> > >> >> > Yes, that's the best approach IMO. >> >> > >> >> >> > I can imagine a single overlap avoidance algorithm that works on >> >> >> > lines >> >> >> > only where for percentage-positioned cues a line is deemed >> >> >> > occupied >> >> >> > if >> >> >> > a part of a cue is in it. >> >> >> > >> >> >> > >> >> >> > >>> *) Better abstraction: author can already obtain exactly the >> >> >> > >>> same >> >> >> > >>> positioning using regions that they can with >> >> >> > >>> percentage-positioned >> >> >> > >>> cues. Why integrate two different elements solving the same >> >> >> > >>> problem >> >> >> > >>> together, if we can keep only one? >> >> >> > >> >> >> >> > >> Because it avoids another big case statement in the rendering >> >> >> > >> algorithm. This way we have all three cases in one branch >> >> >> > >> rather >> >> >> > >> than >> >> >> > >> 2 different branches. Also, this is just about the rendering, >> >> >> > >> since >> >> >> > >> we're still keeping the two different ways of specifying >> >> >> > >> positioning >> >> >> > >> (cues with line cue setting and cues inside regions). >> >> >> > > >> >> >> > > Wouldn't this simply be something like: if >> >> >> > > non-snap-to-lines=true >> >> >> > > create on the fly an anonymous region, render the text in it >> >> >> > > according >> >> >> > > to the rules in "paragraph where layout in a region is done" and >> >> >> > > then >> >> >> > > resize the anonymous to perfectly match the cue and set the >> >> >> > > region >> >> >> > > positioning parameters accordingly? >> >> >> > >> >> >> > Hold on. Earlier you said that all non-snap-to-lines cue will be >> >> >> > rendered in a single anonymous region that covers the full >> >> >> > viewport. >> >> >> > What you are instead describing here is the rendering approach for >> >> >> > snap-to-lines-cues. >> >> >> >> >> >> This was for snap-to-lines cues with no author-specified region. >> >> > >> >> > Oh! But then you can't do overlap avoidance with these cues either. >> >> >> >> Well if all the snap-to-lines cues without an author-specified region >> >> go into the same anonymous region of the size of the video, then you >> >> are just using the cue snap-to-lines positioning algorithm to do >> >> overlapping. >> > >> > I didn't mean for cues to share a region unless they were authored with >> > a >> > region. >> > >> >> > I'd rather they go into individual regions, too, and are all dealt >> >> > with >> >> > by >> >> > a single overlap avoidance approach that works on regions. >> >> >> >> Then how do you honor line positioning for a cue that has no region, >> >> and has line:3 attribute? You will have to make position the region in >> >> line 3 of the video viewport, rather than the text lines of the cue in >> >> a region. >> > >> > Correct. That's what I thought we are doing with all cues now. >> >> The cleanest way to me looks like having regions always absolutely >> positioned within the video viewport and cues always snapped to line >> within a region. >> >> On Fri, Mar 7, 2014 at 11:27 AM, Philip Jägenstedt <philipj@opera.com> >> wrote: >> > On Mon, Mar 3, 2014 at 6:41 PM, Victor Carbune >> > <victor.carbune@gmail.com> wrote: >> > >> >> A more personal comment: I feel that non-snap-to-lines cues are hard >> >> to use for authors that want to actually position things precisely on >> >> top of the video, and I'm not aware of other use-cases for it, so I >> >> would even go as far as removing them as soon as we support regions. >> >> But since they are already here, we can easily keep them for >> >> backwards-compatible purposes with wrapped anonymous regions >> >> fulfilling the same positioning behavior. >> > >> > If we go down this route I think we should try just removing the old >> > way. I could add use counters to Blink to see if it's still possible. >> > Would counting VTTCues where snapToLines is false be enough, or would >> > something about position/size/align also change? >> >> I'm certainly in favor of this, but I'm sure on this list there might >> be other vtt-users that are able to tell how important >> percentage-positioned cues in their current form are. >> >> Victor >> >
Received on Friday, 7 March 2014 14:41:10 UTC