Re: kernelUnitLength="" on <feSpecularLighting>

Cameron McCormack:
> > There’s no description of the kernelUnitLength="" attribute on
> > <feSpecularLighting>, though it is allowed by the DTD.  Should it be
> > there?  If so, what its purpose?

Erik Dahlström:
> It has the same meaning as on feDiffuseLighting, so probably it'll be
> fine to just copy the wording from there. These two primitives are
> often used together.

OK thanks.  (It’s because feSpecularLighting also needs to calculate the
surface normal, right?)

-- 
Cameron McCormack ≝ http://mcc.id.au/

Received on Tuesday, 5 May 2009 23:37:52 UTC