Re: kernelUnitLength="" on <feSpecularLighting>

Erik Dahlström:
> It has the same meaning as on feDiffuseLighting, so probably it'll be
> fine to just copy the wording from there. These two primitives are
> often used together.

I just noticed that SVGFESpecularLightingElement is missing

  readonly attribute SVGAnimatedNumber kernelUnitLengthX;
  readonly attribute SVGAnimatedNumber kernelUnitLengthY;

so I have added those, too.

-- 
Cameron McCormack ≝ http://mcc.id.au/

Received on Wednesday, 6 May 2009 00:46:27 UTC