- From: Fredrik Söderqvist via GitHub <sysbot+gh@w3.org>
- Date: Tue, 18 Sep 2018 19:52:15 +0000
- To: public-svg-issues@w3.org
In Blink none of these values would be considered "invalid" as such, and will be passed all the way to the actual rendering layer (the graphics library.) Ditto if the value was zero. If the value is negative then I believe the rendering layer will reject it and use 4. So I guess that's "at used value time". -- GitHub Notification of comment by fsoder Please view or discuss this issue at https://github.com/w3c/svgwg/issues/545#issuecomment-422527831 using your GitHub account
Received on Tuesday, 18 September 2018 19:52:17 UTC