Re: [svgwg] Establish SVG 2 test suite

I'm really hopeful that we can port any and all existing testing 
suites to get things up and running for a start.

However, we'll also need a specific process of reviewing all these to 
make sure they match up with specific SVG 2 text (some of which has 
changed re edge cases), and that all edge cases are covered.  This was
 a big problem with the SVG 1.1 test suite: it wasn't very well 
connected to the spec.

Given that reviews are going to be required, I don't see requiring a 
template as too big an obstacle.  There are a number of SVG-specific 
metadata we'll need, particularly re which processing modes the 
results are for (static, animated, scripted, with external files 
allowed or not), and whether it works for SVG standalone, SVG as 
inline in XML, and/or SVG inline in HTML.

@gsnedders What's your concerns about organizing tests by chapter?  
We're going to be looking at 1000s of tests, it would be nice to have 
some sort of structure to them.


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Received on Thursday, 15 September 2016 17:24:45 UTC